按你的步骤以后,报错(cocoscreator1.2.2):
`
{
gl.supports_vertex_array_object: true
cocos2d.x.version: cocos2d-x-3.10-lite
cocos2d.x.compiled_with_profiler: false
gl.version: OpenGL ES 2.0 APPLE-12.0.41
cocos2d.x.build_type: DEBUG
cocos2d.x.build_time: 11:48:51 Sep 12 2016
cocos2d.x.compiled_with_gl_state_cache: true
gl.supports_ETC1: false
gl.supports_BGRA8888: false
gl.max_texture_size: 4096
gl.supports_PVRTC: true
gl.renderer: Apple Software Renderer
gl.vendor: Apple Inc.
gl.max_texture_units: 8
gl.max_samples_allowed: 4
gl.supports_OES_packed_depth_stencil: true
gl.supports_NPOT: true
gl.supports_discard_framebuffer: true
gl.supports_OES_depth24: true
}
cocos2d: fullPathForFilename: No file found at script/jsb_prepare.jsc. Possible missing file.
cocos2d: fullPathForFilename: No file found at script/jsb_boot.jsc. Possible missing file.
Cocos2d-JS v3.9
Evaluating src/jsb_anysdk.js failed (evaluatedOK == JS_FALSE)
/Users/mac/Library/Developer/CoreSimulator/Devices/72CA74E0-9CD6-44B6-92B7-AB7E41E88D99/data/Containers/Bundle/Application/EBF83C06-48D3-4195-86C7-BEF8ED5993E0/creator-mobile.app/src/jsb_anysdk.js:1:ReferenceError: anysdk is not defined
Evaluating main.js failed (evaluatedOK == JS_FALSE)
2016-10-22 19:53:07.758 creator-mobile[7450:830496] cocos2d: surface size: 1136x640`