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CCNode#rotation. RotationX != RotationY. Don't know which one to return"

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创建一个物理场景。
scene = cc.Scene:createWithPhysics()

然后往这个场景里添加骨骼动画的时候报错了。
local rootNode = cc.CSLoader:createNode(aniName)
local action = cc.CSLoader:createTimeline(aniName)
rootNode:runAction(action)
self.view:addChild(rootNode)

Node#rotation. RotationX != RotationY. Don't know which one to return"
求大神指导。


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