cc.loader.load(murl,function (err, texture) {
var frame=new cc.SpriteFrame(texture);
self.node.getComponent(cc.Sprite).spriteFrame=frame;
});
帖子重复,关闭
cc.loader.load(murl,function (err, texture) {
var frame=new cc.SpriteFrame(texture);
self.node.getComponent(cc.Sprite).spriteFrame=frame;
});
帖子重复,关闭